Interview, Art in Board Games 3 Ross Connell Interview, Art in Board Games 3 Ross Connell

Kids on Bikes Art - Fighting Perfection and Finding Your Style - Interview with Heather Vaughan (Issue #63)

I went through a long time where in my head “Finished art” meant that the art was hyper realistic and perfect. It was a hard time training my brain to be okay with finished art that was polished, but not sterile.. That’s where my color choices and strange themes come from, me leaning hard into the skid of trying to buck the idea that realism is the only way for art to be truly “finished”.

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